
Director David Yates and his crew understand something about action. Its magic and mayhem spill over the screen, giving us some of the best, most visceral cinematic images of the year. The movie starts off with Harry, Ron, and Hermione traveling to Gringotts Bank to retrieve one of Voldemort's horcruxes. The sheer scope of the movie's action is what sucks you in. Then there's the eighth and final film packed full of so much wizarding action that it's impossible to look away. The seventh film started ramping up the action, but we were kind of still bogged down with the dreaded camping scenes. The sixth film of the series was missing a huge action scene, for whatever reason, which made it feel a little less exciting. It seems weird to say that in a summer filled with Green Lanterns, transforming robots, and superheroes that the best action movie of the year would come from the 'Harry Potter' franchise. Part two of 'Harry Potter and the Deathly Hallows' is, by far, my favorite movie of the entire series. However, the best has been saved for last. We've witnessed good 'Potter' movies and not so good ones.

We've watched young actors Daniel Radcliffe, Rupert Grint, and Emma Watson grow up before our very eyes. It helps that there are eight movies, but the immense number of fans this story has gathered is unbelievable. The game does try to beef up its contents with a challenge mode that has you participating in small mini-quests that are scored and ranked, but these challenges are largely forgettable, and without a multiplayer component (beyond the leaderboard), there's no real reason to play through them.The 'Potter' films are now the highest grossing movie franchise of all time.

Although that sounds a little short, it is around the average for movie-licensed games, so there's no real surprise there. You can expect to get about three to four hours of play time from the game's main story mode. Though the game's cast of original actors and sound-alikes seem to try hard, the game features some really wooden performances, and chatty NPCs have a tendency to repeat the same stock phrases over and over, which grates on the nerves quickly.

The sound in particular is one area that could have definitely used some help. However, this is a small quibble, as the visual design overall is impressive.īut despite the game's good looks, the other production values do suffer in Deathly Hallows. The different environments also sport a good amount of detail, although NPCs and enemies sometimes have a jarring amount of repetitive design elements. Character models in particular are highly detailed, and Harry Potter and Co.

While character models were a little too simplistic and environments a little too bland before, the visuals in this entry in the series improve on nearly every aspect of the original. There is one area though where Deathly Hallows does outshine its predecessor: visuals.
